So far I’ve been in both Game of Tonez and Riff Masters and I loved elements of both games.
Game of Tonez exercised imagination, creativity and artistic ability. It gave birth to Dagger Don of Squatcher, Jett ROXX of Danger Us, Heinous Anus of FiveSkin, MicMeister Metal of Bad Axis, Barbarian Bob of Brutal Sex, Thunder Skull, Sexxx Tank, "The Angel of Meth"Pzyko Mike-O (
@Clockworkmike that was my favorite), and many more legendary characters.
It was an elimination event and musical skill was not the focus. It was more competetive because you could be eliminated on every round, it was also novice player freindly. I never had so many laughs as I did with that game. Where else could you sport wood in public and have everyone envious of your wooden idol!
RiffMasters was musically centric and each round seemed to raise the bar and I felt like we pushed each other higher and higher. That was good and bad. A novice player would most likely feel intimidated especially during the later rounds when we were really putting out some great productions. Way more than a handful of the entries were publishable professional grade entries in my opinion. It felt relaxed because you werent required to enter every round but it still had a competetive air to it. It was a ton of fun and really took me out of my comfort zone. Who knew there was more to music than power chord ripping chugga chugga metal!
@TVvoodoo you are the gold standard of being an "eventboss". The amount of creativity and thought that must have gone into each round boggles my mind. Talk about thinking outside the box ... I dont think you have a box. You are boxless. To even attempt to follow what you do is like trying to go toe to toe with
@frostyjr2 in a Jazz playing duel.
In my mind you are the offical TTR Master of Ceremonies ... MC Brad! You are the Ryan Seacrest of TTR.