Announcing... RiffMasters!

Well Shoot to Thrill!!! MitchFest!!

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Nice recoil!
 
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I'm trying too peer ahead into my crystal ball a little bit... see what kind of duel matchup we gonna enjoy for a little extra round 3 excitement.

Very murky!

@Sapient took himself off the duel eligibilty list? Still got time to reverse that decision,
but only before the upcoming vote... NOT after. Gutsy!

Depending on how the Round 2 vote goes, might be some big, big surprises ahead.

anBn


I don't relish the thought of duelling ANY of you fellas in our RiffMasters musical fight club, but if I gotta,
prepare to battle a desperate man
 
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I'm trying too peer ahead into my crystal ball a little bit... see what kind of duel matchup we gonna enjoy for a little extra round 3 excitement. Very murky!

@Sapient took himself off the duel eligibilty list? Still got time to reverse that decision, but only before the upcoming vote... NOT after. Gutsy!

Depending on how the Round 2 vote goes, might be some big, big surprises ahead.

anBn


I don't relish the thought of duelling ANY of you fellas in our RiiffMasters musical fight club, but if I gotta, prepare to battle a desperate man

I did? News to me. :unsure:
 
We gonna go like the cable companies. Negative option! The default when joining is Duel. You need to opt out.

If you join late and refuse the duel, you lose your chance to catch up in points. NOT that points really matter. Just adds alittle extra testosterone factor.

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And, it gives Liveevil a chance to demonstrate his enviable spreadsheet skilz
 
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Oh, wasn't that a guitar challenge?? Like what? Like a shredathon??
The RiffMasters Guitar Dual System:

Each round, the lowest member in points will challenge the next-lowest to a special themed guitar duel,
which we all the community will vote on to declare winner.

This round it was @jtcnj who battled the Mighty @Ku² in a Punk'd duel.
Next round, I predict it may be Mitch and you gon' be cuttin' heads. But we won't know until after the vote.

The theme of each RFM duel is a surprise to both combatants. So are the many extra points available, win or lose.
The Duel Challenger will chose one of these tiles, revealing behind it the duel theme, and points available.
The higher number for the winner, the lower for the... not winner

Therefore nobody actually loses in a duel. Show up and put some sort of fight, you'll still come away with extra points

Every duel challenge is different and I think they are designed to be less skill dependent, and more pure guitar fun.
But I can guarantee almost all of them will force you to dig a little deeper into a style of play that may challenge you.

Guitar Duel 2 Get Punked.jpg

Once the gauntlet is dropped early into round 3, combatants have ten days to post a 1:00 minimum Guitar Duel
submission which again will be voted on by all TTR members watching.

The "Duels" component was designed as a way to add extra entertainments, more opportunities to make music,
and provide a leveling mechanism so that players of all skill levels/experience can remain somewhat competitive.

Once the duel challenge is revealed, All TTR members can also take a stab at it during the round for a single point.
 
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Nice take on a true classic @Ku² !
As I understand it, that whole SOS performance was done on a looper pedal which makes it even a little bit more special. Really hard to control levels and "mix" on those things. It all can turn to sonic mush pretty fast. You have to be very cognizant of dynamics when you're laying parts down.

@Ku² s performance is a great example of why I mentioned in the beginning of RiffMasters, a simple looper pedal can be a great tool to give anyone fast and relatively easy multi-tracking capabilities, with a pretty shallow learning curve to boot.

And, they're not even all that expensive anymore. Looping is a very useful tool, and fun besides!

roller-coaster-rail-360-loop-aw1jakr6nzsnrryi.webp
 
As I understand it, that whole SOS performance was done on a looper pedal which makes it even a little bit more special. Really hard to control levels and "mix" on those things. It all can turn to sonic mush pretty fast. You have to be very cognizant of dynamics when you're laying parts down.

@Ku² s performance is a great example of why I mentioned in the beginning of RiffMasters, a simple looper pedal can be a great tool to give anyone fast and relatively easy multi-tracking capabilities, with a pretty shallow learning curve to boot.

And, they're not even all that expensive anymore. Looping is a very useful tool, and fun besides!

roller-coaster-rail-360-loop-aw1jakr6nzsnrryi.webp
I always have trouble timing when to stop loop so when it continues it doesn't miss a beat.
Activate it by mistake live? Eeee there's a mess!!
 
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