✧ Project: Orpheus - Imagine Create Share ✧

 
Think i have song 2 & 3 now figured out, looks like the 10 songs are AI related but not anything to do with music,but what the AI concept in reality is actually doing to society in real time. No way purposefully writing a song for Orpheus but the themes are very consistent & about "human" reaction to robots & invisible control factors & the tracking & control of your "input" for AI to interpret musically & lyrically for you vs what you manually make it all really about. So, don't even have to force write, just be alive & paint it all out musically & lyrically. I guess it's a way to have both music making ways shown side by side.
 
Think i have song 2 & 3 now figured out, looks like the 10 songs are AI related but not anything to do with music,but what the AI concept in reality is actually doing to society in real time. No way purposefully writing a song for Orpheus but the themes are very consistent & about "human" reaction to robots & invisible control factors & the tracking & control of your "input" for AI to interpret musically & lyrically for you vs what you manually make it all really about. So, don't even have to force write, just be alive & paint it all out musically & lyrically. I guess it's a way to have both music making ways shown side by side.
You could put it here man I don’t think it matters how you produce.
I am starting to get some hybrids, guitar riff in song out.
 
Curious, how much time are you guys putting in an AI song creation, in comparison to making a full song old school way ?
My process is a bit different.
i don't write songs anymore; just about everything i do is by recording successive layers of improvised tracks,
so there's really very little done in the way of advance prep.


This most recent one was:
basic track recorded on miezo > HX Stomp and RC-3 looper,
then i added a 'session drummer' part in Logic,
then a track of compressed low end stuff with The Empress (Müb X3M six string bass, 22.75" fretless neck),
went back and refined the drum programming just a little bit to make it more interactive,
added a track of fizzy fuzzy single note guitar stuff with Muffy (Ibanez RG 421RW) on top,
then a couple of 'ambient' tracks, one of static (from touching the end of an unplugged guitar cable) and another
one of dj scratching (done directly on a dj software waveform display), both also recorded in real time.

Before the final stereo mixdown, i did a tiny bit of eq tweaking just to keep the frequency ranges of the two guitar parts
from bleeding into each other too much, then ran the stereo mix through LANDR mastering.

AI was definitely involved in the creation of the drum stuff and in the mastering process, but even though most of the real heavy lifting
is being done automatically there are still choices to be made and i have the option to change things around if i'm not 100% satisfied
with whatever is being generated by AI internally.

In any case, the entire process hasn't changed at all from what i normally do.
i'm always trying to keep pre and post prep work to a bare minimum; it's all about capturing a moment in time for me.
 
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When we are gone, our music is gone with us
Bach, Mozart, and Beethoven (not to mention Miles, Monk, and Trane) might be arguments against that, LOL.

While i would never place myself in their company, i do think it's nice when somebody completely random (kinda like
some of you folks here) happens upon my music and has a good time listening to it.

If i'm on enough different platforms, that might even still continue to occur after i leave this plane of existence too ...
but in the end i'm really just making the kind of music that i want to hear, and if this audience of one disappears
the tree will still fall in the forest (so to speak).

The beautiful thing about recorded music is that someone else, somewhere, some time can get to experience the fall
for the first time themself.
:)
 
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My process is a bit different.
i don't write songs anymore; just about everything i do is by recording successive layers of improvised tracks,
so there's really very little done in the way of advance prep.


This most recent one was:
basic track recorded on miezo > HX Stomp and RC-3 looper,
then i added a 'session drummer' part in Logic,
then a track of compressed low end stuff with The Empress (Müb X3M six string bass, 22.75" fretless neck),
went back and refined the drum programming just a little bit to make it more interactive,
added a track of fizzy fuzzy single note guitar stuff with Muffy (Ibanez RG 421RW) on top,
then a couple of 'ambient' tracks, one of static (from touching the end of an unplugged guitar cable) and another
one of dj scratching (done directly on a dj software waveform display), both also recorded in real time.

Before the final stereo mixdown, i did a tiny bit of eq tweaking just to keep the frequency ranges of the two guitar parts
from bleeding into each other too much, then ran the stereo mix through LANDR mastering.

AI was definitely involved in the creation of the drum stuff and in the mastering process, but even though most of the real heavy lifting
is being done automatically there are still choices to be made and i have the option to change things around if i'm not 100% satisfied
with whatever is being generated by AI internally.

In any case, the entire process hasn't changed at all from what i normally do.
i'm always trying to keep pre and post prep work to a bare minimum; it's all about capturing a moment in time for me.
Thanks for that reply, your last sentence is right where i am at always...the moment ! The emotion around it all ! Capture it while it is there !
 
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